top of page

Awards

OdiseIA4Good will award 6 recognitions that will always be associated with the improvement of the development of the solution of the winning projects.

ODISEIA-2026-228.jpg

1st PRIZE #O4G 2026

AULA+

AULA+, an AI agent designed for children with Autism Spectrum Disorder (ASD), surprised the jury and the audience. Its system allows schools to anticipate and coordinate educational adaptations, reducing dysregulation and strengthening coherence between classroom and family, always respecting the autonomy and rights of the children. “It’s a solution that understands students’ needs before they become obstacles,” noted one of the jury members.

ODISEIA-2026-223.jpg

2nd PRIZE #O4G 2026

MentorIA

MentorIA, a web application aimed at at-risk youth, combined data analysis and educational guidance to personalize training content based on students' interests and career aspirations. Thanks to its monitoring system, schools can detect early dropout patterns and take preventative action, strengthening the connection between students and education.

ODISEIA-2026-219.jpg

3rd PRIZE #O4G 2026

Amadeus

Inclusive communication took center stage with Amadeus, a platform that translates Spanish Sign Language gestures into text in real time. This project allows people with hearing disabilities to interact with their environment, from education to customer service, eliminating barriers and fostering independence.

ODISEIA-2026-215.jpg

4th PRIZE #O4G 2026

Medscan

In the healthcare sector, Medscan stood out for its ability to transform the lives of older adults. The tool uses computer vision to identify medications and ensure their correct administration, preventing errors and strengthening autonomy in everyday decision-making.

ODISEIA-2026-211.jpg

5th PRIZE #O4G 2026

Inclusivjob

The inclusive job market also had its place with Inclusivjob, a virtual assistant designed to optimize the job placement of people with disabilities. By processing job offers in real time and filtering only inclusive vacancies, the platform connects talent and opportunities efficiently and equitably.

ODISEIA-2026-208.jpg

6th PRIZE #O4G 2026

Rise It

Finally, Rise It offered a preventative approach to students' emotional well-being. The SaaS platform detects depressive and anxious tendencies using non-invasive tools and allows for professional monitoring of at-risk students, balancing technology and human support.

1st PRIZE #O4G 2026 ONLINE

E-Reader

To develop and validate a system based on a multimodal Artificial Intelligence model that allows visually impaired individuals to independently access printed information, such as texts, tables, and statistical graphs, by transforming inaccessible physical documents into understandable audio. The project aims to demonstrate the technical feasibility of the solution and lay the groundwork for its direct application in inclusive educational settings.

2nd PRIZE #O4G 2026 ONLINE

Ritmo

RITMO is a human-like AI that adapts to each person's actual pace of life. It ethically and non-invasively analyzes daily patterns (mobile phone use, rest, activity) to understand their emotional and overall well-being. From there, it decides whether to offer silent support or intervene with empathetic micro-supports, without judgment or imposing habits. Its goal is to reduce loneliness and improve the well-being of vulnerable groups while respecting their context, stage of life, and culture.

3rd PRIZE #O4G 2026 ONLINE

Predecir para Proteger

Transforming the child protection system through the use of Artificial Intelligence to anticipate risk situations before they occur, moving from a reactive response to a proactive and personalized intervention that guarantees child well-being.

4th PRIZE #O4G 2026 ONLINE

QantIA Education – Clear Finances

The goal of QantIA Education – Clear Finances is to facilitate access to financial education through explainable artificial intelligence, helping people in situations of economic vulnerability to better understand their financial reality and make more informed decisions, through clear, accessible and contextualized explanations, without promoting financial products or investments, with an educational, ethical and scalable approach that contributes to sustainable economic well-being.

5th PRIZE #O4G 2026 ONLINE

InReach

InReach offers instant sign language translation for any digital content, serving 1.5 billion people with hearing loss. Install our browser extension just once and you can access any website in over 200 sign languages. It addresses educational barriers, career exclusion, and economic isolation (resulting in $980 billion lost annually). There's no need to switch platforms. It works offline and prioritizes privacy. The result: Deaf users can access online education, virtual meetings, entertainment, and news in their native language.

6th PRIZE #O4G 2026 ONLINE

GeoGuard

GeoGuard is an AI agent that democratizes climate security. Unlike expensive commercial models that require sensors, our physics-based AI uses scattered satellite data to accurately predict coastal erosion. By applying the laws of physics (fluid dynamics) to AI predictions, we provide reliable early warnings to vulnerable communities at near-zero cost, helping them prepare for displacement before it happens.

CONCLUSIONS AND ARTICLES

De la idea al impacto: el camino de GaIA, un asistente contra la soledad nacido en #O4G,

en Wolaria

DiloClaro: 

IA con propósito, cuando la innovación social

se enfrenta a las estructuras

Woowii:

Bootstrapping, perspectiva y revolución cognitiva:

la trinchera real de la IA europea

bottom of page